Jamie Westaway
3D Artist
Canterbury, United Kingdom

Summary

I am a 3d artist with a strong background in mathematics. I have a broad range of skills spanning modelling, texturing, shading, lighting, rendering, compositing and post-processing. I am particularly interested in procedural modelling and enjoy learning new skills and problem solving.

Skills

3D ModelingPBR TexturingRenderingCompositingHard Surface ModelingEnvironment ModelingLow-poly ModelingHigh-poly ModelingLightingNormal BakingUV MappingTrim SheetsMaterial LayeringGame DevelopmentCloth SimulationProcedural Modeling

Software proficiency

Blender
Blender
Houdini
Houdini
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Nuke
Nuke
DaVinci Resolve
DaVinci Resolve
Unity
Unity

Experience

  • 3D Artist/Junior Web Developer at GreenSquid Solutions
    Canterbury, United Kingdom
    May 2017 - March 2018

    Duties included:

    Using Maya to produce game ready hard surface models for use in the Unity game engine.

    Gathering reference images and blocking out scenes to establish the overall aesthetic and scope of each scene early on in the asset production pipeline.

    UV mapping, baking normal maps and authoring light maps.

    Working closely with colleagues to meet tight deadlines and identify potential issues before they arose.

    Developing game concepts.